AI Insights · Timothy · April 2024
Top 5 Idler Games in Italy Q1 2024: Performance Overview
Discover the performance of the top 5 idler games on a unified platform in Italy during Q1 2024, including trends in weekly downloads, revenue, and active users.
The first quarter of 2024 saw notable performances from the top 5 idler games in Italy on a unified platform. Here’s a detailed look at their weekly downloads, revenue, and active users.
Idle Mafia by DianDian Interactive Holding experienced fluctuations in weekly revenue, peaking at approximately $4.2K in early February. Weekly downloads showed a decline over the quarter, starting at 5K in early January and dropping to around 1.6K by the end of March. Active users also saw a downward trend, beginning at 20.4K and ending the quarter at roughly 12.3K.
Gold and Goblins: Idle Games from AppQuantum Publishing Ltd had a mixed quarter. Weekly revenue reached its highest at $4.4K in mid-February, while weekly downloads gradually decreased from 3K in the first week of January to just over 500 by the end of March. Active users followed a similar pattern, starting at 13.8K and closing the quarter at around 7.8K.
Idle Lumber Empire - Wood Game, also published by AppQuantum Publishing Ltd, saw its weekly revenue peak at $3.6K in early January. Weekly downloads began at 5.5K and fluctuated throughout the quarter, ending at 1.6K. Active users started at 13.4K, dipped to 5K in early February, and then recovered to end at approximately 5K.
My Perfect Hotel by SayGames LTD led the pack with impressive weekly downloads, starting at nearly 58K and maintaining a strong presence with around 25K by the end of March. However, weekly revenue saw a decline from $4.6K in early January to about $850 by the end of March. Active users showed a steady decline from 158K to around 81K over the quarter.
Lastly, Idle Miner Tycoon: Money Games from Kolibri Games GmbH had a steady performance. Weekly revenue was relatively stable, peaking at $1.7K in mid-January. Weekly downloads started at 8.5K and saw a slight dip, ending at 5.2K. Active users fluctuated but remained strong, starting at 57.2K and finishing the quarter at approximately 59.7K.
For more detailed insights and data, visit Sensor Tower.